to the reciprocals of the nonzero diagonal elements of the R-factor. Talent Editor Physics Editor Vehicle Viewer DDS plugin for photoshop. in Computational Chemical Physics Editor: D. The CTS physics are naturally tight if we simulating something besides a.
I'm not planning a road car mod, it's a real life single model racing series. And these free from or other sources on the net. There are flaws in the physics editor, and we just found a bypass, a worthy one. ini format, you can use Notepad or rFactor Physics Editor to edit them) in each cars folder, and edit the LifetimeAvg & LivfetimeVar variables. You have a high poly model for close up but as the car goes into the distance you have a point where the LOD changes to a lower poly model, then another lower poly model, reducing the detail the further in the distance the car is, less to draw. With higher poly models to help with frames per second and stop too much sluggish play rFactor uses LOD's level of detail. What kind of poly level is rFactor best around? 10k exterior 5k interior and maybe 5k of wheels/brakes etc? Dave Really depends, some are lower, some are higher. PES - PhysicsEditor Sheet File PEM - Privacy Enhanced Mail Certificate. if you want edit compression ratio use rfactor PhysicsEditor is better more than adjust by scratch. Of course my plan is to make a TVR "mod" for a game (was Racer) but rFactor is just as likely in time after a few other cars I've done are being converted over. GMT - rFactor Model File GME - DexDrive Game Card File GMMOD - Game Maker. Done mainly with photomatching, splines and patch/nurbs types for now. THIS VIDEO IS LONG It took 3 hours to render I hope you guys will still.
I've been working slowly on a Chim, Cerb, Saggy and Tamora in 3d over the last 3 years or so. Interview w/ISM Mod Lead Physics Editor Chris Kendrick rFactor Drifting LKD.